Glance: Traps and Mines
Mines and traps are a little bit complicated, functioning rather differently than other skills. That said, they can deal a lot of damage extremely quickly – if you get the hang of them. Detonation: Mines are thrown by the character must be manually detonated, whereas traps will detonate by themselves when a target moves into range. When you have a mine deployed, you’ll automatically gain access to a Detonate skill above your normal skill bar (you can also get a Detonate skill gem if you want to use cast when damage taken) that will cause all your mines to explode … Continue reading Glance: Traps and Mines