
Overview: Deal winged-death as this lethal pixie, mesmerising foes and using their own essence against them while buzzing about like the world’s most heavily armed hornet. You can unlock Titania with the Silver Grove quest, available in your codex.
Prime: Titania Prime is currently available, with relics dropping as mission rewards and from syndicate relic packs. The prime variant comes with higher health, armour and energy capacity.
Special: Gain a passive 25% bonus to bullet-jump and roll distance, and grant nearby allies Upsurge when casting any ability, restoring 4 health per second for 20 seconds.
Pros: High energy pool, broad selection of powers (something for every situation) and flight!
Cons: Relies on powers for durability, energy hungry, no direct area of effect damage powers.
Powers: Disable groups enemies with Spellbound (1) enchanting a small section of the map to send those in it tumbling skyward, leaving their weaponry on the ground. Allies caught in the effect will become immune to status effects for the duration, and you can hold the ability to cast it directly on Titania. Use the Spellbound Harvest augment to grant Titania 50 energy when striking at least 4 foes with one cast of this power, boosted by power strength.
Tribute (2) steals some of the essence of a foe, knocking them back with impact damage, weakening them and leaving an offering behind. Picking up an offering will grant Titania an aura for a significant duration – you can cycle through the auras by tapping the ability key before casting, and can maintain all four auras at once. Titania will also summon an additional Razorfly for every active Tribute (2) when in Razorwing (4) to a maximum of 4 – and they’ll collect the offerings spawned by this ability for you!
- Thorns: Reduce incoming damage to squad by 50% and reflect 50% of damage taken
- Dust: Reduce enemy accuracy by 50%
- Full Moon: Razorflies and pets gain +75% damage and +50% health/armour
- Entangle: Slows enemy movement by 25%

Lantern (3) turns a hapless foe into a floating beacon, attracting and pacifying nearby enemies whilst dealing fire damage over time before exploding on expiration – you can also hold the ability key to detonate it early. You can maintain four Lanterns (3) at once, more than enough to protect a defence objective if well positioned. Adding the Beguiling Lantern augment will grant bonus melee damage when attacking attracted enemies.
Razorwing (4) shrinks Titania to half size, spawns a cloud of Razorflies, equips the Dex Pixia and Diwata exalted weapons and enables flight but drains energy to do so. In essence, it puts you in an archwing and lets you zoom around the map, dealing massive damage while being very hard to hit – you also count as in the air for the purposes of the Aviator mod, letting you get a further 40% damage reduction. Equipping the Razorwing Blitz augment will grant you a bonus to flight speed and fire rate when casting powers in Razorwing (4) that stacks four times.
- Dex Pixia: Rapid firing auto-pistols with a good status chance
- Diwata: Miniature heavy blade with good critical stats and a fast heavy attack
- Razorflies: Drones that harass nearby foes – spawn more by using Tribute (2)
Opinion: The ability to support a squad with buffs and debuffs, surprisingly powerful crowd-control capability and horrifyingly high damage output in Razorwing (4) make this a solid choice for almost any mission. The big issue for her is energy – so consider using weaponry from the Red Veil or Cephalon Suda syndicates to restore a percentage of your maximum energy, or try Arcane Energise to upgrade any energy orbs you pick up. Her raw speed, damage and control abilities make her an effective choice in most missions, but she can also bypass obstacle courses such as those found in Maroo’s weekly mission.