Baruuk

Overview: Baruuk is a “reluctant hero” that can take absurd amounts of punishment, able to disarm or knockout nearby enemies or summon the desert winds to destroy foes as a last resort. You can buy Baruuk from Little Duck in Fortuna. Prime: Baruuk prime is now available from void relics, and boasts higher armour and shields than his normal variant. Special: Baruuk begins to lose restraint whenever his abilities prevent damage – basically your first three abilities can trigger this as they disarming, dodge or tranquilise foes. He gains damage resistance based on how much restraint has been lost, and … Continue reading Baruuk

Yareli

Overview: A watery trickster accompanied by a literal “skate-board” Yareli is a fast moving and deadly crowd-control frame. Her blueprint is obtained by completing the Waverider quest for the Ventkids of Fortuna, while her components can be researched and built in the labs of your clan dojo. The Waverider: To obtain Yareli, one must complete a series of tricks using a K-Drive. This can be pretty frustrating if you’re not deeply invested in the K-Drive scene, so here’s a few tips: Grind on the small wall around the “Pearl” (west of Fortuna on the Orb Vallis) for a long trick … Continue reading Yareli

Fortuna & Orb Vallis

Situated on Venus and accessible through the Fortuna mission node, Orb Vallis is a massive open-world expanse of icy mountains, Orokin artifice and corpus industry. An introductory quest is available from Eudico in Fortuna, that will reward you with a K-Drive, access to the Solaris United syndicate and a Garuda blueprint. The enemies you face will be from the corpus faction, including some rather dangerous robotic proxies – expect them to hit hard and disable powers with Nullifier and Scrambus units! Bounty missions are the primary activity type on the Vallis and can be picked up from Eudico, sitting beside … Continue reading Fortuna & Orb Vallis

Kitguns and Zaws

Custom weapons for the discerning Tenno, zaws and kitguns are assembled from a selection of components, allowing you to tailor their function, speed, recoil, critical/status chance balance and looks. Gilding: Levelling a custom weapon is pretty simple, but does have a coupe of things you should be aware of. When you first create a weapon, you will not be able to install an Orokin reactor/forma or change the colour scheme. Level it to 30 and you can take it back to the merchant you bought it from and gild it – this will unlock all those options, allow you to … Continue reading Kitguns and Zaws